

Those two combined with a few others are sadly rare exceptions. Hour upon hour I slaved away behind my computer wandering around the sword coast finding my lost heratige. Gorgious graphics and even better gameplay. The Baldurs Gate came out and showed us how it was done. Up until the late nineties RPG had no place on a computer. There are of course now people who are trying to find my home adres so they can brutally murder me for saying this but I stand by my words. The graffics where always bad and the gameplay only slightly better. The problem with RPG on the computer, at least until a few years ago, was that you where better of playing them as they where ment to be played, on a table rather then on the computer. Okay it's not just a RPG and the RPG elements are not the most important of the game but still. If you can't find them, I could probably mail you the cd. I got both games from a mac magazine which sent demo cds to me. Not sure of the name, might have been called "Crime Lord" or something like that. Last time I played this was on the same mac. It had a weapons research system sort of like X-Com.

You hire certain mercenaries and use them to take over areas. Capture a research lab and you can research new weapons for your forces. You conquer each square and gain protection money from them. Some squares have industrial lots or casinos or whatever. Theres this city which is like a DnD game board. Last time I played it was like 6 years ago or so on an old mac performa. The game even had an interstellar trade system, where certain supplies would be surplus or in demand on diff planets. You get a starter ship and have to haul cargo to places or taxi around people, or whatever the mission asks you to do to earn more credits to buy bigger and faster ships to the extent of having a carrier which can launch fighers when you get attacked by pirates (or if you are a pirate, attacked by the police).
